Physical Computing and the Internet of Things - structure
Physical computing involves the creation of hardware devices that can sense and act in the real world. Physical computing techniques underpin a wide range of contemporary technology trends such as the Internet of Things, the quantified self and smart homes. There are many applications of physical computing, for example in creative arts, museums, ubiquitous and embedded computing, scientific sensing, robotics, engineering control systems and robotics.
By studying this Graduate Diploma you will:
- demonstrate a sound understanding of the main areas of physical computing and internet of things.
- apply a critical understanding of essential concepts, principles and practices of physical computing and internet of things, and critically evaluate the results.
- demonstrate the ability to produce a substantial piece of work from problem inception to implementation and documentation.
To gain a Graduate Diploma (Physical Computing and the Internet of Things), you must complete:
- three core modules (totalling 45 credits)
- three compulsory modules (totalling 45 credits)
- a compulsory project (totalling 30 credits)